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   | public class DarkCrystalDiamondAxeItem extends AxeItem {     private static final int COOLDOWN_TIME = 100; 
      public DarkCrystalDiamondAxeItem(ToolMaterial material, float attackDamage, float attackSpeed, Settings settings) {         super(material, attackDamage, attackSpeed, settings);     }
      @Override     public boolean postMine(ItemStack stack, World world, BlockState state, BlockPos pos, LivingEntity miner)     {         if (!(miner instanceof PlayerEntity player))         {             return false;          }
                   if (state.isIn(BlockTags.OVERWORLD_NATURAL_LOGS))         {             int brokenBlocks = 0;              if (!world.isClient)             {                                  showWoodInVertical(world, player);
                                   brokenBlocks++;                 world.breakBlock(pos, true, player);                                  brokenBlocks += checkAndBreakAbove(world, pos.up(), state, player);
                                   stack.damage(brokenBlocks, player, (p) -> p.sendToolBreakStatus(Hand.MAIN_HAND));             }             return true;         }
          return false;      }
           private int checkAndBreakAbove(World world, BlockPos pos, BlockState originalState, PlayerEntity player)     {         BlockState aboveState = world.getBlockState(pos);
                   int brokenCount = 0;
          if (aboveState.isIn(BlockTags.OVERWORLD_NATURAL_LOGS) && aboveState.equals(originalState)) {                          world.breakBlock(pos, true, player);             brokenCount++;
                           brokenCount += checkAndBreakAbove(world, pos.up(), originalState, player);         }         return brokenCount;     }          public void showWoodInVertical(World world, PlayerEntity player)     {         BlockPos playerPos = player.getBlockPos();         for (int i = 1; i <= 5; i++)         {             BlockPos checkPos = playerPos.up(i);             BlockState blockState = world.getBlockState(checkPos);              if (blockState.isIn(BlockTags.OVERWORLD_NATURAL_LOGS))             {                 world.playSound(null, checkPos, SoundEvents.BLOCK_WOOD_PLACE, SoundCategory.BLOCKS, 1.0f, 1.0f);             }         }     }
      @Override     public boolean postHit(ItemStack stack, LivingEntity target, LivingEntity attacker)     {                  if (attacker instanceof PlayerEntity user)         {                          if (user.getItemCooldownManager().isCoolingDown(stack.getItem()))             {                 return true;             }
                           stack.damage(1, attacker, e -> e.sendEquipmentBreakStatus(EquipmentSlot.MAINHAND));
                           target.addStatusEffect(new StatusEffectInstance(ModStatusEffects.BADLY_WOUNDED, 80, 0)); 
                           user.getItemCooldownManager().set(stack.getItem(), COOLDOWN_TIME);         }
          return true;     }
  }
 
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